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PhysX

1e44a0e
BSD-3-Clause
physics
simulation
gaming

Test Results

All passed
Last run:
ArchitectureStatus
gfx1030Passed
gfx1100Passed
gfx1201Passed
gfx900Passed
gfx90aPassed
sm_120Passed

Description

NVIDIA PhysX is a scalable multi-platform physics simulation solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs. PhysX is already integrated into some of the most popular game engines, including Unreal Engine and Unity.

How to Build with SCALE

git clone https://github.com/NVIDIA-Omniverse/PhysX.git
cd PhysX/physx
./generate_projects.sh linux-clang
make -C compiler/linux-clang-checked -j$(nproc)

Notes

  • GPU rigid body simulation is the primary CUDA workload
  • Particle and cloth simulation modules use CUDA acceleration
  • Some NVIDIA-specific intrinsics may require workarounds on AMD targets

Known Bugs